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Double Eleven
Art Test
Programs used:





This was the art test that bagged me a job at Double Eleven Ltd. in Middlesbrough! I was given 3 days to produce a small scale art scene of my choosing to demonstrate my skill. I chose a small witches' kitchen style diorama with a focus on low-poly stylisation.
I created the basic assets in 3DS Max, the high poly assets in Mudbox and baked an textured them in Substance Painter.
Renders were also taken using Substance Painter Iray.
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Unfortunately, due to NDA, I can't show any more from my time at Double Eleven. However, I can confirm that I worked on Almighty,
RUST: Console Edition, and Prison Architect: Escape Mode DLC while at the studio.
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