top of page

Double Eleven

Art Test

Programs used: 

max.jpg
mud.jpg
substance.png
zbrush.png
ps.png

This was the art test that bagged me a job at Double Eleven Ltd. in Middlesbrough! I was given 3 days to produce a small scale art scene of my choosing to demonstrate my skill. I chose a small witches' kitchen style diorama with a focus on low-poly stylisation.

I created the basic assets in 3DS Max, the high poly assets in Mudbox and baked an textured them in Substance Painter.

Renders were also taken using Substance Painter Iray.

//

Unfortunately, due to NDA, I can't show any more from my time at Double Eleven. However, I can confirm that I worked on Almighty,

RUST: Console Edition, and Prison Architect: Escape Mode DLC while at the studio.

bottom of page