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TUcan Internship

Programs used: 

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substance.png
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I undertook a 10-week internship with TUcan Studio from October to December 2020. 

I made a lot of assets for their upcoming VR Experience (pictured), and for several other commercial projects the studio had before I joined. These projects are under NDA, but I am able to share them in an interview setting. 

Engine: UE4 and Unity

Modelling software: 3DS Max, Zbrush

Texturing: Substance Painter

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