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Heddon Yokocho

Programs used: 

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Personal project recreating a nice restaurant I went to with my partner in London. The 1970s Shōwa era designs were really cool, and inspired me to recreate the main dining area as a test for my texturing skills, graphics reproduction and UE5 technical knowhow. 

Modelled in 3DS Max, textured using Substance Painter and Designer, scene assembled and rendered in Unreal Engine 5. Liquid shader for alcohol bottles based on Pavel Efimov's shader, heavily altered by me (original can be found here: link)

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